![]() The refreshing honesty is that some of their reluctance was the high price of licensing Sony RAW software technology. Right now it's supported for Apple, improved for Blackmagic RAW (which was already supported), and RED and Codex, with Sony coming soon. One nice thing about this update is that the EditReady team is honest about the technical but also commercial limitations of implementing RAW. But having the ability to manipulate proprietary RAW files as you see fit is just the cherry on top. ![]() Just for the ability to deal with dailies from ProRes RAW alone, it's worth the price of admission. With this update to EditReady, you can fire up a powerful system, plug in your ProRes RAW files, then crank out lightweight ProResLT 720p files to edit with and have a fast, fluid edit process on even an older or less powerful system.įor us, EditReady is going to be the main choice for tight turnaround jobs where you need your dailies as fast as possible, and all ProRes RAW jobs (we're looking at you, DJI 4D).įor jobs with more time, we're still likely going to do dailies in Resolve since we like being able to do a quick look at the color and make sure things are "roughed in" before we send them off to editorial, but there isn't always the time or the need to do that, and that's where EditReady really shines. You aren't going to want to put that in your 2015 laptop and create proxies. You have to use their internal dailies tools to make your proxy files, and depending on your setup, you might not love those tools. ![]() Sure, you can currently work with ProRes RAW files natively in FCPX, Premiere, and Media Encoder, but you are doing that on their terms. This is why the newest update for EditReady, adding full RAW support to a host of camera native RAW formats but best of all ProRes RAW, is huge. But Resolve currently doesn't support ProRes RAW, and isn't likely into the future, though we can keep hoping the support will come. The biggest competition is of course Resolve, since it's the fastest, and it's free. If you have to get footage from your camera format to ProRes or DNxHD for editing, it offers a really compelling option with speeds that can be 2x Resolve, 3x Premiere, and 5x Media Encoder.īecause all it does is transcode, that's where the devs put all their effort, and depending on hard drives and source format, it can scream. Simple, predictable pricing.Īn EditReady license is perpetual, works on Mac, and includes a year of updates and support.EditReady has long been one of our favorite transcoding tools for not only its simplicity, but also its speed. Use the overlay tool to burn-in timecode, reel names, shoot dates, media names, and other metadata. Layout custom formatted text, including metadata values from the source media. Import images with alpha channels to apply complex bugs or watermarks. Use the overlay editor to position graphical elements for compositing on top of your video. Play back, trim, add LUTsĪnd there's more: screen your camera's original media files before you transcode them, apply a LUT to preview your Log media with or without a specific predetermined look, check your previewed clip in ScopeBox via our integrated ScopeLink connection, and set In and Out points to avoid transcoding unwanted parts of your clips. EditReady's unique color pipeline make this a breeze, translating everything to what you need it to be, without compromises. When a shoot mixes camera formats, you'll end up with a variety of color spaces, Log types, HDR formats, and LUTs. The end result? A high quality proxy that's easy to edit with, with all the flexibility a non-RAW format carries. EditReady uses each vendor's specific RAW decoder, using the vendor preferred Log format to reflect the original shooting intent. Use metadata to automatically rename files, or burn data into overlays. Review and edit metadataĮditReady lets you view and edit all of the metadata associated with your file, including location data, camera settings, and diagnostic information. Every codec gets transcoded as its makers intended it to. No unofficial frameworks, and zero hacks. Using each manufacturers' original SDK wherever possible to ensure the best quality transcodes.
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